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Time Warp Trio

Written by Jon Scieszka

Knights of the Kitchen Table    

Joe's been caught up in a book before, but this is ridiculous! Joe's Book, a gift from his magician uncle, doesn't just tell stories, it zaps Joe and his friends Sam and Fred right into the middle of them. And when these thoroughly modern kids meet King Arthur and become Knights of the Round Table, the result can only be thoroughly amusing mayhem.

The Not-So-Jolly Roger

Joe, Fred, and Sam are really up a tree this time. Literally. Not only has Joe's Book set them down in a coconut tree, but the tree's surrounded by pirates! Their choices: join Blackbeard's crew, walk the plank, or become coconut stew! What can a time traveler say but, "Yo ho ho and a bottle of ginger ale"?

The Good, the Bad, and the Goofy

The Time Warp Trio find themselves in the Wild West of yesteryear, rubbing elbows with cowboys and Indians.

Your Mother was a Neanderthal

The Time Warp Trio find themselves in the middle of an adventure in prehistoric times, where cave art is a form of graffiti and "rock" music takes on a whole new meaning.

2095

While on a field trip to New York's Museum of Natural History, Joe, Sam, and Fred travel one hundred years into the future, where they encounter robots, anti-gravity disks, and their own grandchildren.

Tut, Tut

The Time Warp trio takes off for some Ancient Egyptian action. Fred wants to run his fingers through the treasure of King Tut; Sam thinks it would be awful to be a mummy; and Joe wants to ask the Sphinx the questions on the Egyptian History worksheet. But when the trio wind up on the banks of the Nile, hieroglyphic hilarity is guaranteed.

Summer Reading is Killing Me!

At the beginning of summer vacation Joe, Sam, and Fred find themselves trapped inside their summer reading list, involved in a battle between good and evil characters from well-known children's books.

It's All Greek to Me

As they are about to go on stage, Joe, Fred, and Sam are transported back to the time of Zeus and the other gods in Greek mythology, who, strangely enough, behave much as the characters in the trio's class play.

See You Later, Gladiator

Joe, Fred, and Sam demonstrate some of their favorite professional wrestling moves, including the "Time Warp Trio Blind Ninja Smackdown," when they're transported to ancient Rome and forced to fight as gladiators in the Colosseum.

Sam Samurai

Joe, Fred, and Sam are transported to seventeenth century Japan where they infuriate a Samurai warrior, encounter their great-grandaughters, and save their lives by reciting an ancient form of poetry.

Hey Kid, Want to Buy a Bridge?

Thanks to their magical book, Fred, Sam, and Joe inadvertently travel through time to 1877 New York City, where they and their granddaughters, who have also come from the future, help them find a way back to their own time.

Viking It and Liking It

The Time Warp Trio discover that when they say the word "Thursday" (derived from the Viking god Thor, as in "Thor's Day") over and over again too close to a certain magic book, they are transported back to 1000 A.D. Soon, Joe, Sam, and Fred set sail with Leif Erickson, share in a Viking feast, and try to find the ever-elusive "Book" to get back home.

Me Oh Maya

Joe, Fred, and Sam find themselves whisked by The Book to the main ring-ball court in Chichin Itza, Mexico in 1000 A.D., where they must play for their lives against a Mayan High Priest who cheats.

Da Wild, Da Crazy, Da Vinci

In their latest time travel adventure, Fred, Joe, and Sam da Brooklyn meet Leonardo da Vinci and try to avoid becoming toilet scrubbers in a sixteenth-century Italian army.